Struct libusb::Language [−][src]
pub struct Language { /* fields omitted */ }A language used to read string descriptors from USB devices.
A language consists of a primary language and a sub language. Primary languages are language families, such as English or Spanish. Sub languages identify a dialect of the primary language. The dialect may be based on regional differences (United States English compared to United Kindgdom English), writing systems (Cyrillic compared to Latin), or age (Modern compared to Traditional). Each primary language has its own set of sub languages.
Methods
impl Language[src]
impl Languagepub fn lang_id(&self) -> u16[src]
pub fn lang_id(&self) -> u16Returns the language's 16-bit LANGID.
Each language's LANGID is defined by the USB forum
(http://www.usb.org/developers/docs/USB_LANGIDs.pdf).
pub fn primary_language(&self) -> PrimaryLanguage[src]
pub fn primary_language(&self) -> PrimaryLanguageReturns the primary language.
pub fn sub_language(&self) -> SubLanguage[src]
pub fn sub_language(&self) -> SubLanguageReturns the sub language.
Trait Implementations
impl Debug for Language[src]
impl Debug for Languagefn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Copy for Language[src]
impl Copy for Languageimpl Clone for Language[src]
impl Clone for Languagefn clone(&self) -> Language[src]
fn clone(&self) -> LanguageReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl PartialEq for Language[src]
impl PartialEq for Languagefn eq(&self, other: &Language) -> bool[src]
fn eq(&self, other: &Language) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Language) -> bool[src]
fn ne(&self, other: &Language) -> boolThis method tests for !=.
impl Eq for Language[src]
impl Eq for Language