Struct proptest::strategy::statics::Filter [−][src]
#[must_use = "strategies do nothing unless used"]pub struct Filter<S, F> { /* fields omitted */ }
Static version of strategy::Filter.
Methods
impl<S, F> Filter<S, F>[src]
impl<S, F> Filter<S, F>pub fn new(source: S, whence: Reason, filter: F) -> Self[src]
pub fn new(source: S, whence: Reason, filter: F) -> SelfAdapt strategy source to reject values which do not pass filter,
using whence as the reported reason/location.
Trait Implementations
impl<S: Clone, F: Clone> Clone for Filter<S, F>[src]
impl<S: Clone, F: Clone> Clone for Filter<S, F>fn clone(&self) -> Filter<S, F>[src]
fn clone(&self) -> Filter<S, F>Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl<S: Debug, F> Debug for Filter<S, F>[src]
impl<S: Debug, F> Debug for Filter<S, F>fn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl<S: Strategy, F: FilterFn<S::Value> + Clone> Strategy for Filter<S, F>[src]
impl<S: Strategy, F: FilterFn<S::Value> + Clone> Strategy for Filter<S, F>type Tree = Filter<S::Tree, F>
The value tree generated by this Strategy.
type Value = S::Value
The type of value used by functions under test generated by this Strategy. Read more
fn new_tree(&self, runner: &mut TestRunner) -> NewTree<Self>[src]
fn new_tree(&self, runner: &mut TestRunner) -> NewTree<Self>Generate a new value tree from the given runner. Read more
fn prop_map<O: Debug, F: Fn(Self::Value) -> O>(self, fun: F) -> Map<Self, F> where
Self: Sized, [src]
fn prop_map<O: Debug, F: Fn(Self::Value) -> O>(self, fun: F) -> Map<Self, F> where
Self: Sized, Returns a strategy which produces values transformed by the function fun. Read more
fn prop_map_into<O: Debug>(self) -> MapInto<Self, O> where
Self: Sized,
Self::Value: Into<O>, [src]
fn prop_map_into<O: Debug>(self) -> MapInto<Self, O> where
Self: Sized,
Self::Value: Into<O>, Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
fn prop_perturb<O: Debug, F: Fn(Self::Value, TestRng) -> O>(
self,
fun: F
) -> Perturb<Self, F> where
Self: Sized, [src]
fn prop_perturb<O: Debug, F: Fn(Self::Value, TestRng) -> O>(
self,
fun: F
) -> Perturb<Self, F> where
Self: Sized, Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
fn prop_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized, [src]
fn prop_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized, Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
fn prop_ind_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized, [src]
fn prop_ind_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized, Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
fn prop_ind_flat_map2<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized, [src]
fn prop_ind_flat_map2<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized, Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
fn prop_filter<R: Into<Reason>, F: Fn(&Self::Value) -> bool>(
self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized, [src]
fn prop_filter<R: Into<Reason>, F: Fn(&Self::Value) -> bool>(
self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized, Returns a strategy which only produces values accepted by fun. Read more
fn prop_filter_map<F: Fn(Self::Value) -> Option<O>, O: Debug>(
self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized, [src]
fn prop_filter_map<F: Fn(Self::Value) -> Option<O>, O: Debug>(
self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized, Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
fn prop_union(self, other: Self) -> Union<Self> where
Self: Sized, [src]
fn prop_union(self, other: Self) -> Union<Self> where
Self: Sized, Returns a strategy which picks uniformly from self and other. Read more
fn prop_recursive<R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static, [src]
fn prop_recursive<R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static, Generate a recursive structure with self items as leaves. Read more
fn prop_shuffle(self) -> Shuffle<Self> where
Self: Sized,
Self::Value: Shuffleable, [src]
fn prop_shuffle(self) -> Shuffle<Self> where
Self: Sized,
Self::Value: Shuffleable, Shuffle the contents of the values produced by this strategy. Read more
fn boxed(self) -> BoxedStrategy<Self::Value> where
Self: Sized + 'static, [src]
fn boxed(self) -> BoxedStrategy<Self::Value> where
Self: Sized + 'static, Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
fn sboxed(self) -> SBoxedStrategy<Self::Value> where
Self: Sized + Send + Sync + 'static, [src]
fn sboxed(self) -> SBoxedStrategy<Self::Value> where
Self: Sized + Send + Sync + 'static, Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
fn no_shrink(self) -> NoShrink<Self> where
Self: Sized, [src]
fn no_shrink(self) -> NoShrink<Self> where
Self: Sized, Wraps this strategy to prevent values from being subject to shrinking. Read more
impl<S: ValueTree, F: FilterFn<S::Value>> ValueTree for Filter<S, F>[src]
impl<S: ValueTree, F: FilterFn<S::Value>> ValueTree for Filter<S, F>type Value = S::Value
The type of the value produced by this ValueTree.
fn current(&self) -> S::Value[src]
fn current(&self) -> S::ValueReturns the current value.
fn simplify(&mut self) -> bool[src]
fn simplify(&mut self) -> boolAttempts to simplify the current value. Notionally, this sets the "high" value to the current value, and the current value to a "halfway point" between high and low, rounding towards low. Read more
fn complicate(&mut self) -> bool[src]
fn complicate(&mut self) -> boolAttempts to partially undo the last simplification. Notionally, this sets the "low" value to one plus the current value, and the current value to a "halfway point" between high and the new low, rounding towards low. Read more